Rep Counter
Rep Counter
The Rep Counter tracks how many times the active loop has played through. Set a target and NoteHound will stop automatically when you hit it — no need to watch the screen.

How It Works
Each time playback completes a full pass through the A—B loop region, the rep counter increments by one. The count displays in the Counter column (centre of the Loop Panel) as a Rep Ring — a circular progress indicator that fills as you approach your target.
Setting a Target
- Tap the rep ring to set a rep target.
- Enable the loop and press Play.
- When the counter reaches the target, NoteHound pauses automatically.
- Below the ring: ”/[target]” shows the goal (if set).
Reaching the Target
When the target is reached, the ring scales briefly to 1.1x with a light haptic feedback. This gives you a clear visual and tactile confirmation that the set is complete.
Resetting the Counter
Long-press the rep ring (hold for 0.5 seconds) to reset the count to zero. The counter also resets automatically whenever you switch to a different loop — each loop tracks its own repetitions independently within a session.
Chain Mode Display
When chain mode is active, the Counter column shows “ALL [count]” below the rep ring, displaying the total repetitions across all linked loops.
Without a Target
If no target is set, the counter simply counts up indefinitely. Use this when you want to know how many times you’ve played something without enforcing a stop.
Tip: A common practice approach is to set 5—10 reps per loop, hit the target, then increase speed slightly before resetting. Combine with Speed Ramp to automate this progression.